Meet The New Boss,

March 8th, 2020

Same as the old boss. The self publishing industry is really not that much different than the indie games world. But that’s not what I wanted to talk about. No, I use the Who-ism to refer to the changing landscape in media streaming/consumption. It used to be that the “networks” were the gatekeepers. Then the media companies built their empires: cable tv, satalite tv, etc. I cut the cord a few years ago tired of having to pay for thousands (a small exaggeration) of channels that I didn’t care about while some of the ones I did had Blazing Saddles level of gun to head negotiations about what they were worth and where they would go.

At first everything seemed like a bargain. Sling TV and Sony Station were both great values for what they offered and very configurable. We had Amazon Prime and Netflix. Things seemed pretty good.

Stuff started getting added on. Hulu or HBO to watch that show that went into a death spiral. Man those commercials are annoying watching the same one over and over for 5 minutes to see this or that anime or tv show but it’s only a wafer thin mint. Want to watch that obscure Brit murder mystery? That will be another $6.99.

The last straw came when the “cheap” packages bumped their rates up this winter. It was in order to provide me the BEST possible programming and entertainment improvements. I’m not even watching that much and the media scape is saturated with 1 star fare that I peruse late at night looking for a mindless laugh. My kids tease me because my entertainment seems to be “searching” for “1 star” stuff and not actually watching it.

So I just cut the thing that let me cut the cable. And I’m going to make some hard choices about all these micro subscriptions to watch that one series that’s any good on channels full of badness. The games industry is plagued with this too. I don’t mind paying for more content mind you, especially for games I love and spend countless hours on. Just don’t engineer it to be a repulsive loot box thing.

I laughed every time Kurt Vonnegut wrote “and so it goes.” and that’s the type of feeling I’m getting right now.

Anyway, just a rant I wanted to get out. Book Two of the Pilgrims Path trilogy to be titled “A Desert of Vast Eternities” is at the 82k word point. Should end up the same size as Book 1 at about 115k. It will need a few story passes once its done but I generally like where it is at right now.

Not An Auspicious Omen

February 26th, 2020

So I entered a contest to win a free copy of the digital version of Gloomhaven on Steam. It seemed like a cinch. There were only 89 contestants in total and the top 10 vote getters would get a free game.

I got 1 vote.

To be honest things didn’t go well from the start. The task was to create a Road Event card for the game in a word document or some other similar format and upload it to their website. I came up with what I thought was a good one. Even did some research to make sure the options for the player adhered to the rules because some of my ideas were a little experimental.

But the real problem was that the voting wasn’t based on my actual card but on a text blurb that you submitted at the same time. In true Homer Simpson fashion I didn’t realize that. I did put up an extremely lazy description figuring surely my true genius would be recognized by those who then perused the card text itself. Nope.

Here was my admittedly haphazard entry:

The Loathly Lady

From the Sir Gawain era stories. Travelers come upon an ugly hag who is not really what she seems

And here was the top entry with 24 votes:


Upon approaching a clearing you see someone sitting hunched beneath a tree. He beckons you over for help.

Without actually reading the text on the proposed card how could anybody tell if one was better than the other? Surely their staff could recognize my ability better than a bunch of game playing peasants and a cabal of their friends. I ALMOST published a board game. That has to count for something. Right? In the immortal words of Karl Wofschtagg: “This is an outrage.”

But seriously, I wish the winners well. Here is my entire entry. If I had know for certain it would be for just the physical game and not the digital I was going to work in more swap with the player to your left mechanics to be a real fun time. You would need to play test that though.

Just for the record, I’m not a very good Gloomhaven player. I don’t even own the physical game and I’m not well versed in the rules. It’s the same story for all my board game excursion nowadays. I watch a lot of youtube videos of other people playing and like to read over the rules. For a hermit like me, that’s a lot more convenient.

The Loathly Lady

You are traveling down a lonely stretch of road when you run into a patch of dense fog. Suddenly, you hear singing off to the side of the road. Entranced by the strange melody lilting on the wind you leave the road to investigate.

The mist becomes even more dense as you move toward the source of the siren-like song. You see something glowing just a short distance ahead and then the fog lifts; you find yourself in a clearing.

There is a grotesquely ugly “loathly lady” sitting on a log stirring a small pot over a fire with a large wooden spoon. You shudder in revulsion but can only think, Dear God what is that thing.

Then you get a whiff of whatever is in the pot. It makes your stomach turn. Laying on the ground at her feet is a small wooden alms bowl. You see the flash of gold coins laying within.

 “I’ve been waiting for you. Won’t you join me for some stew? You can pay with a kiss or a piece of gold.”

Option A: Each player gives a kiss to the loathly lady.

Option B: Pay a single gold piece each and consume a bowl of stew.

Option C: Steal the gold that is lying in the bowl and run.

Option D: Bow politely, then run for your life.

A. How bad could it be. You each close your eyes and give the loathly lady a peck on the lips. You taste peppermint. Brute: Gain 3 XP, Scoundrel: Gain Invisible for next 3 rounds, Cragheart: Gain Strength for next 3 rounds. Tinkerer: Gain a random item design. All Others: Heal 2.

B. You all gobble down the stew. Then you feel weird. Each player swaps a random ability card with the player on their left for the next scenario.

C. You take the money and run. You hear a voice singing softly behind you. Run, run as fast as you can. You won’t escape me, that’s not in my plans. Each player is cursed and gains 1 gold piece.

D. You careen wildly through the enshrouding mist bumping off trees and rocks. Eventually you all reach the road and begin laughing hysterically. No Effect

Narrative Geography

February 21st, 2020

First things first. I’m having an amazon countdown sale on Send Us Your Armies until 26 Feb 20. You can grab it for 0.99. Please leave a review if you like it. It would be really appreciated.

Second things second. I’m making good progress on Book 2 titled A Desert of Vast Eternities. I’m aiming for a May-ish release but there is a lot still to do. No promises but things are going well.

I’ve been thinking a lot about how intricately geography and stage/scene settings are tied into a story. It seems pretty obvious when you think about it, but I also find it surprising just how simple the trip tik can be.

Take for example Star Wars. Not all the junk ones but the real one, the first one. No, not Jar Jar’s great adventure. The one that I went and saw 13 times as a twelve year old. It always astounds me that the geography goes something like this:

Tatooine>Falcon in space>Death Star>Yavin

Sure there are some sub locations and you get the Death Star strategy session meetings with lack of faith demonstrations but it’s all one straight line from point A to point B. There is a very minor split up in the death star escape but that’s about it. And they are all on the Death Star together.

Take a look at something like the Lord of the Rings. (Note: I’m not an aficionado and this is from mostly memory so I might not get this completely right. Please do not harm me for this attempt if you belong to some secret Tolkien society.) It goes Shire>Old Forest>Bree>Open Country Flight From Nazgul>Rivendell>Moria>Galadriel>Ambush> split up> etc.

If you draw it out it’s a line on the map and it branches off into some separate tracks after the orc ambush where the fellowship is scattered but they all keep pressing on in various ways to Mt. Doom or the gates of Mordor. It’s all very linear in direction. No loop backs or hubs or nodes.

Contrast that with something that stays mostly in one location and makes minor excursions out and back. I call it the hub. Dresden Files comes to mind (Peace Talks out soon Yes!) Chicago is the hub and Harry ventures out to different POI’s within Chicago (or its suburbs) and maybe occasionally goes on a road trip to the Nevernever or Arctis Tor or a Red Court pyramid or a God’s treasure vault. Usually this happens at the end when all the plot lines come together. But geographically Chicago is the hub.

I’ve started trying to break my favorite books down just by geographical setting and the patterns that are formed. It’s fun sometimes to just graph them out and see the lines, loops and branches. It gives you a different perspective on the narrative. None of this is ground breaking stuff of course but I just thought I would point it out because it’s fun to think about.

Book 2 has a symmetric branch map that follows Xodd on one path and Pilgrim on the other. I won’t spoil anything more though.

The Scourge of God

January 26th, 2020

The phrase is most closely associated with Attila the Hun but Ghengis Khan and his Mongol hordes were called something similar to that. Many in Khwarezmia thought he was a form of divine punishment on a corrupt Shah. I am reading this book Genghis Khan: His Conquests, His Empire, His Legacy by Frank McLynn. I have to say that I have learned a lot. My knowledge of Mongol history was fragmented. This book put a lot of the pieces into place and did it with a very enjoyable narrative style. There is some attempt to analyze, theorize and compare and make some judgments that even the author acknowledges are up for debate or unverifiable short of time travel.

It was very interesting though to see once again just how illusionary what we think “The Truth” is about anything in the past or for that matter the present. The primary sources for much of the “facts” that we “know” about Mongol history come from The Secret Histories compiled by multiple unidentifiable Mongols with axes to grind and narratives to nurture and contemporary (broadly interpreted) accounts by such writers as Rashid Al Din, a Persian, and somebody who might have a very different perspective given the events. But even Rashid Al Din has some interesting preferences and grudges on display that don’t always correlate with expectations. This is what I have read and not the actually primary sources from Al Din.

But I only mention this because when I read non-fiction I try and look for interesting ideas, thoughts and scenes that I can use to fire my imagination or somehow reflect into my fiction. There was a scene that McLynn described during the final stages of the Mongol invasion of the Jin Empire in what is now Northern China that left me in a strange stupor. I didn’t know whether to laugh or cry. The situation is in so many ways alien to my existence on this earth. I’ve led a semi sheltered and fortunate life so that’s not saying much I guess. But intellectually I thought the incident was striking.

I wish I could qoute it but its on my kindle. I goes something like this. The Mongols had a very solid reputation for killing every living man, women and child in a beseiged city if there was any resistance offered. Sometimes even if the gates were opened and tribute offered immediately, they still sacked the place and murdered all its inhabitants if their blood was up because they had taken losses or a favorite of the Khan had been killed in battle. Often a Peace Faction inside a city would come to power and surrender to the Mongols after “negotiations.” The citizens would be marched out into the fields and then slaughtered. This happened on so many occasions that one has to wonder whether it was hopeless self deception or a lack of good communication between cities. You would think the word would get around. It probably did but humans will deceive themselves I guess. We are all the heroes in our own stories.

The final campaign in Jin was just as brutal as anywhere else, and the population density made it perhaps even more so. There was a city that like many other held out. Many chose to fight to the bitter end. The Mongols had become very good at siege warfare by this time by ironically using Jin engineers. Finally starving and unable to hold out any longer the garrison negotiated their own deaths. What is fascinating is that one rather well known Jin General (I wish I could find his name but I can’t locate the exact passage) went to surrender to the Khan personally. He knew he would be executed but his wish was to behold the famous general Subutai before he died. He wanted to look upon the Mongol legend in person.

This has the makings of a great story of two heroes showing each other mutual respect in a bleak and brutal world. The reality of the encounter was anything but if the “sources” are to be believed. The Jin general was brought before Subutai and the Mongol high command including the Khan and he praised his enemies and Subutai in particular. Subutai was disinterested and yawned throughout the homage and the Jin general was then unceremoniously led out of the tent and beheaded. That pretty much sums up the Mongols though. They weren’t necessarily any more morally deficient than their contemporaries (some even argue less so, but personally I think such debate is pointless) but they were clinically efficient on a level that was exponentially greater than that of their opponents.

The Stars My Destination

January 18th, 2020

I can’t believe that it has taken me over five decades to read this book. It’s really quite a gem and I’m obviously pretty late to the party in recognizing its many merits and a few faults but even those are debatable and maybe just a result of the imperfection of our own existences.

I’ve been doing some research on futurism to lay some ground work for a future writing project I am working on. Alfred Bester wrote this book in 1955. Well it was published then. Think about that when you read it. It dares to give some scientific details which is usually a surefire way to date your work after 50 or more years pass. It still manages to stay pretty relevant especially since we went to the moon in what now seems a freak and almost reckless manner compared to the current very restrained space exploration of today.

Still, Bester imagines a solar system with outer resource gathering colonies rebelling against moneyed and aristocratic production inner planets. The book is filled with tropes, (I love tropes, anybody who says that they can write something non-tropy in this day and age is either lying or fooling themselves) some of them almost unheard of at the time and some not. Here is a list but DO NOT LOOK AT THEM until after you have read the book if that is on your list of books to read. SPOILERS abound.

I’m not doing a review. But I will say that I zoomed through it and enjoyed every word. I’m the kind of guy who enjoys 50’s and 60’s story narration, dialogue and pacing. I suspect that I would not survive a stint as a creative writing major. I think the show don’t tell thing has been overplayed so much that the descriptive telling that these kind of writers did is a rare art today.

There is a lot to mine from this work on futurism: AI, cyberlife, psi, human nature and spirituality. Too many topics to list. I finished it at 1am this morning and I am still thinking about it. It doesn’t hurt that at its core is a good revenge story. That turns out to just be the accidental skeleton but I’m still trying to work things out.

As a side note, I’m making great progress on Book 2 of the Pilgrim’s Path. Just did a chapter that I’m very pleased with. Sometimes I wonder if I am writing this story or if I’m just a conduit for it from another storyteller somewhere in another universe. I never had such strong “muse” moments when I was coding and designing. It’s a new experience to get such good shots of dopamine. Sometimes it’s truly exhilirating.

What Am I Reading?

January 12th, 2020

So, if anyone is interested, I have been reading a lot of Jack Vance over the last year or so. I fell in love with his prose many years ago when I was coding Armageddon Empires. I started with The Demon Princes, Planet of Adventure and The Dying Earth. That took me a couple of years. I just re-read The Demon Princes and some of The Dying Earth (Cugel is a hoot) recently because I have been trying to study his dialogue in more detail. I also basically completed most of the short stories and books that had slipped under the radar over the years. Amazon seems to have added a lot of these recently and that made it easy. The Cadwal Chronicles, Miro Hetzel and Maske: Thaery were all wonderfully enjoyable.

I ordered a very old paperback of The Many Worlds of Magnus Ridolph but discovered the print was so small my tired old eyes could simply not deal with the strain. I don’t think I will be ordering a print book ever again. What a strange world.

I already have a few chapters written of a space opera/detective noir trilogy that I am going to do once Pilgrim’s Path is finished. But that’s probably a year or more down the road. It’s a way to add some freshness to my world building by stepping out of the Etherflow bubble every once in a while.

I also read some more Wodehouse to see how that had inspired Vance. The PSmith series in particular. It’s not really my cup of tea to be honest although I do enjoy the tempo of the banter in the dialogue. I’m looking for more of these Comedy of Manners type stories. It’s not something that I would want to build an entire story around but it does provide some thought provoking laughs and chuckles.

Well, that’s it for now. I’ve made promises in the past to be a better custodian for this blog but I suspect the road to hell is indeed paved with good intentions.


Viral Promotion

January 8th, 2020

First of all a big thanks to all the people who have taken the risk and jumped through the portal on a first novel. You can click on the Look Inside to get a good idea but you never know if it’s going to pay off in the end. Hopefully, you all are having a good time.

If anybody finishes it up and feels like it was worth the time, please leave a review unless you are one of my family members of course. I’ve been told that looks a little fishy.

Also, please post about your experience on goodreads, reddit discusions or your favorite forums. I’ve done a lot of reading on how to go about promoting your book but in this self published category it always comes down to readers and how vocal they are about your work. I’ve emailed a bunch of reviewers and unsurprisingly have not heard anything back. It’s completely understandable though. They get hundreds of requests and I’ve got no pedigree.

I remember back to publishing my first game Armageddon Empires and it was guys like Tom Chick, Kieron Gillen, Bill Harris and the Penny Arcade duo that really helped me survive that first effort to find an audience. There were a bunch of others as well. Apologies if I can’t mention them all. But you get the idea.

If you are a legitimate reviewer and want a kindle copy of the book for review please contact me at info(*at*)crypticcomet(*DOT*)com

Through The Gate We Go

January 6th, 2020

The Amazon Kindle store is remarkably easy to use. I got my formatted book back on Sunday night and Amazon had it up by this morning. Here is the link if you wish to travel through the portal and learn about the war that will determine the future of the pocket universe of Etherflow.

If you enjoy the story, please think about writing a review on Amazon. Same goes for good reads. I need to start promoting this book and that’s really always the hard part. I found that out when making computer games.

What’s next? I have 25k words or so done for book II titled A Desert of Vast Eternities and a pretty good idea where the trilogy is going although I’m apparently what they call a pantser in the trade and I don’t outline the entire narrative. It’s been really fun building this world. A big thanks to all the people who have supported me over the years, my family and all the turn based strategy gamers who put up with clunky tech and UI’s. I hope you all find this story enjoyable.

The Geography of a Pocket Universe

December 31st, 2019

Well not going to make it before the new year but that’s not really a problem. It will be a nice way to kick off the next one. Should be out in the first week or so of January once I get the formatting done.

My upcoming novel titled “Send Us Your Armies” takes place in a reality quite different from our own. I don’t want to spoil the physics of this strange world, as it’s much more fun to discover the details while you read and are forced to piece together the new laws and their implications. But one of the most distinctive features is the fact that the fundamental spatial building block is a three dimensional hexagon. These hexagonal prisms form the nodes of the Etherflow or Aern as some of its inhabitants now call it. Here is a map that I made so that the reader can track the movement of the story’s characters and place the major points of interest. Note that the map is not complete. It only shows the major features that help you place everything in the story. You also don’t really need it. It’s not like reading Churchill’s The River War without a map and having no clue where everything is happening.

Getting Close

December 17th, 2019

I might get this up on the Amazon Kindle Store before the year is out. Copy edits are done. Final proof reading is in progress.