Here's the start of the next series. I got a little impatient and jumped the gun. It's a huge map with all factions and the Love cult. I set resources to Rare and uniques to Common, 15 point tiles.
The Rules (per "Golden Egg Down" thread):
1. Please keep the same settings as the game was started with. Keep it Iron Man and keep everything else standard.
2. To avoid loads of people doing the same 10 turns without realising it please drop a reply claiming the 10 turns. Please do not claim turns ahead of time and claim if you have time to play. If there isn’t a save 24 hours later you have lost your claim and someone else can do it (but seriously, it shouldn’t take that long – how much AP can you have).
3. Please return a save after 10 turns. I know it could be easy to get carried away but just keep it in mind that other people probably want to play too
Obviously it’s not the end of the world if you played 11 turns but try and avoid it.
That’s it. Have fun!
Node Ship Eidolan:
23065.230.0.0: Engaged Hive Ship "Golden Egg" above Sol 3, small party infiltrated database and released organic virus to corrupt mainframe. Initiated back-up systems. Drive systems damaged, forced to land and try to rebuild.
23065.230.0.1: Made landing and established defensive landmine perimeter and HQ for repairs. Not enough resources for scouting, brought up templates for Conflict Node, Scourge Platoon, 3 MK III Skeletors, Terminus, Shade, Eruditus, and Diaboliqia programs. Awaiting fabrication.
23065.230.0.2: AI will force reboot in 8 cycles to purge system of virus. Fabricated "Diaboliqia" to serve as scout until more suitable program recovered from infected system. Landing survey shows 2 abandoned towns to the NE, will scout area around Citadel, first. Cloaked Diaboliaia finds supply cache to the south. Fabricated Conflict Node and Eruditus from recovered resources. Anti-virus AI recovers Styxx template.
23065.230.0.3: Scouting shows the nearest town is abandoned, with ample resources (4H 4M 4E 4T). Fabricated MKIII unit for defense, uncovered Spider Bot template.
23065.230.0.4: Spider bot unit uncovers fuel storage tanks, will send Diaboliqia to the NE sector.
23065.230.0.5: Spider bot spots ICBM complex, guarded by organics called "Slade's Marauders". Location must be
assimilated. Deployed unit "alpha" to LZ to build technology collector.
23065.230.0.6: Material collector established.
23065.230.0.7: Assessment reports unarchived biologic lifeform preying upon other biologics, threat to Node unknown. Spider bot picked up a "Love Child": a biologic unit controlled by unknown lifeform. Recalling units to test resistance to new threat. Initiating dual unit recon protocols.
23065.230.0.8: Diaboliqia has joined with the Mothership Crew to the east of the Node. Only survivors are 2 Scourge platoons and a technologist/mechanic. Fabricated a second MK III unit, Spider bot shows that second town is guarded by "cannibals". Accessed template for Maledictus to lead forces.
23065.230.0.9: Fabricated Maledictus. Reassigned Eruditus to HQ and assigned Maledictus, 2 MKIII units, and Scourge to "alpha". Discovered material resource south of Kinrod Wastes.
23065.230.1.0: Deployed MKIII unit to HQ for garrison. Slade's Marauder's offers to join. Will consider. Beginning re-boot.
Here's the file: http://rapidshare.com/files/194110554/Eidolan.sav.html