That’s the title. I’ve been working on a free mini expansion pack for Solium Infernum. It’s in pretty good shape at this point and I hope to have it available in a beta form by the end of the month for adventurous players who would like to give it a go for a few weeks to find bugs and give me some game play feedback for tweaking the new mechanics. The good news is that ongoing games should not be affected by the expansion pack. At least that’s what I have been able to engineer for now.
Here is a quick and dirty list of what’s going to be included:
Prompt for unused order slots
Simple Auto Sort of manuscripts via mouse right click on tray
New Map Theme: Infernal Divide (map is divided by river in one direction and a chain of bottomless chasms in the other and then filled in with terrain)
Numerous Bug Fixes
New Start Game Option:
Infernal Census – Check box on start game menu adding new rule that every 10 turns players (not excommunicated) are awarded 1 prestige point per Canton that they control
Rectification Expansion Content: – Check box on start game menu to include rectification content
Lava Fields Terrain – any legion defending in a Lava Field Canton gets a +1/2/3 bonus (depending on the legions level) in a random challenge phase during the battle i.e. Ranged, Melee or Infernal. The bonus appears like a Combat Card bonus.
New Diplomatic Option: Assertion of Weakness
Use this action to lodge an Assertion of Weakness against your opponent in front of the Conclave. You will be required to wager prestige and designate a Canton that you will seize from your opponent and hold for a certain number of turns. Your opponent must reclaim the Canton or lose it and prestige equal to that which you wagered. If you keep the Canton until the end of the designated turn then you gain it and the prestige your opponent lost. Prerequisite: You must have forced your target opponent to have accepted at least one insult before this option will appear. A Vendetta or a claim of an Assertion of Weakness resets the existing Insult requirement.
New Manuscripts: Curses — These are acquired by possessing new Unholy Relics. The Relics have special abilities that are triggered by game situations that yield the possibility of a curse manuscript being created for your use. There are 5 curses that can be invoked.
Curse of Wrath – chance of receiving a manuscript any time there is a battle involving a legion in hell. Curse targets opponent’s legion and drains prestige points every turn for a set duration
Curse of Deceit – chance of receiving a manuscript any time any player performs a deceit ritual. Curse targets opponent’s praetors, artifacts and relics and drains prestige points every turn for a set duration
Curse of Prophecy – chance of receiving a manuscript any time any player performs a prophecy ritual. Curse targets opponent’s Places of Power and drains prestige points every turn for a set duration
Curse of Destruction – chance of receiving a manuscript any time any player performs a destruction ritual. Curse targets opponent directly and immediately forces the loss of prestige points
Curse of Diabolism – chance of receiving a manuscript any time any player requests tribute. Curse targets opponent directly and drains prestige points from player any time he requests tribute for a set duration
3 New Rituals accessed from new Unholy Relics
New Combat Special Abilities – including a few to defend your stronghold or Places of Power
22 Beautiful New Illustrations including
11 New Unholy Relics
5 New Evil Artifacts
3 New Legions
3 New Praetors
The Dreaming Head
+10% Curse of Prophecy
The Archfiend who controls this relic has a +10% chance of receiving a Curse of Prophecy manuscript any time a Prophecy ritual is performed