Happy New Year!
I’ve been selling computer games for over 7 years and it’s been a great ride. Selling games directly from this website has been an increasingly difficult task. My programming skills are so tied to an aging and abandoned development platform that making even a niche title like my previous games is a dubious proposition at best. So I’m leaving the digital space and moving over to the card board arena where I hope my design skills can shine.
It’s a natural transition since my games have all been very board game like. I hope that has been part of their charm. I will naturally continue to support all my customers with tech support and downloads of lost purchases. And I will continue to sell my digital games and support them as well for as long as they keep running. God Bless windows compatibility mode. 🙂
But my next game will be a board game and I will have come full circle. About 10 years ago I spent large chunks of my day packing and shipping physical goods. I hope to discover that a lot of progress has been made in the logistics of processing and shipping physical goods. I know that my garage can’t store them.
I have a working prototype of a 2-4 player game that involves players trying to accumulate enough “influence” points to win the game. The theme is a fantasy setting set in a fictitious city of splendor named Vance. I’ll reveal a lot more about the theme and mechanics as things progress. In general it is played in rounds with each player choosing 2 of 7 possible actions. It involves a card and dice system, screw you cards played face down and an end of round secret bidding phase for important cards from a special deck. The currency is gold coins as befits the fantasy setting.
I’m really proud of the design and I hope that my old customers from my computer games will give it a try when it’s available. In a few months I should have enough materials to get an announcement out and an entry up on Board Game Geek and my Cryptic Comet website as well.
I’m also going to try and keep this blog updated with information on the design process for this game as well as an occasional general game design entry. My new year’s resolution is to do 1 entry a week so hopefully that will work out better than my diet resolution.