The Strategy Game Designer’s Bookshelf

So you want to be a strategy game designer? Do you have the Right Stuff? “Do you have the right books?” is the question I’ll address here. Here are some of my favorites in no particular order. Some of these aren’t pleasure reading so be warned. Some of them I still haven’t finished and only use for getting to sleep when the stress and tension of a long work day have me all wound up. Don’t expect game design ideas to spring fully formed from Zeus’ head after you have read them. For me at least they serve as background material. Grist for my run down mill.

The Strategy of Conflict by Thomas C. Schelling

Strategy by B. H. Lidell Hart

The Art of Judgement by Sir Geoffrey Vickers * Seems to be out of print. I got it for a class in grad school

Diplomacy by Henry Kissinger

Thinking in Time by Neustadt and May

A War Like No Other by V. D. Hanson

Just a few from my bookshelf. I didn’t even bother listing Sun Tzu or Carl von Clausewitz. Most every strategy enthusiast plays a bad game of chess and has read those two. At least that’s the case with me.

Strategy Bookshelf

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