Today is the anniversary of H.P. Lovecraft’s birthday oddly enough. So the release version is done and the website has been updated to reflect that the game is officially out. Just a mumbo jumbo formality but there you have it. A big thanks to all those who sent me feedback and bug reports both by email and forum. I’m going to keep improving the game over the course of the next several months.
Archive for August, 2013
Sorry this has taken so long. I did some experimenting with some game play changes that ended up being dead ends and I had a phantom bug with some of the Major Arcana that had me second guessing some of the laws of physics. It was one of those ultimate Doh! moments where you realize that computers just do what they are told and in the end the Machines will probably exterminate us for just that reason. Moving on.
This will be that last update before the game goes to release mode in a week. After solving the mystery of the Major Arcana bug, I feel like the parts inside are moving pretty smoothly. I will be continuing updates for a while implementing balance adjustments and improving the UI. I’ve seen lots of very reasonable and smart suggestions in the forums and via emails which have been very helpful. A big thanks to all those who have taken the time to send me feedback in any manor. I don’t always respond but the feedback is very appreciated.
You can download a .zip file or a self extracting .exe file. Once you have saved the file to your computer, locate the folder that was created when you extracted the full game. In most cases it is called OccultChronicles. Go to this folder and delete a sub folder called GameData. Now double click on either the .zip or self extracting .exe and copy the files to the OccultChronicles folder. You will be copying over a new GameData folder as well as replacing two files: MainIFace.cxt and GameEngine.cxt. When you start the game it should now read 1.o6 in the bottom left corner of the main menu.
Changes and Improvements: