Archive for September, 2010

Six Gun Saga

Friday, September 10th, 2010

I’ve been working on a secret project on and off again for over 2 years. It was originally going to be a rogue-like adventure game set in the Old West. After a lot of experimenting that didn’t pan out [Old West Humor], I gave up on it. Don’t panic though. I’ve actually got a rogue like fleshed out and in the process of asset creation and prototyping. I’m convinced the design is solid but it’s going to be next year before it’s in any shape to really talk about. So along with the SI mini expansion I’m busy.

But the failure to get the core game conflict resolution mechanic working (a poker game where you manipulated cards) left me with a bunch of artwork for an old west game and so I came up with Six Gun Saga. It will remind you of some games like Race For the Galaxy, Dominion and of course Poker and it’s more than just a simple card game as it’s got a small board for moving your “posses” around and going after your opponent’s homesteads…and more importantly killing off their dudes which gives you victory points. It’s single player focused. You can play up to 3 other AI’s. You’ll meet a lot of historical characters from the Old West. This all sounds like a jumble but I’ll start posting more about the mechanics. If you have played any of my previous games you’ll find a lot that is familiar and hopefully that feeling that you can’t always quite do what you want and a bunch of hard choices.

When is it going to be finished? A couple of months hopefully. Famous last words. 🙂

Six Gun Saga

The Black Company

Friday, September 3rd, 2010

I’ve started reading some again just for fun. I will go on binges and then suddenly not pick up any fiction for months. I have to say that I am really enjoying Glen Cook’s Chronicles of the Black Company. I’m up to book six (bypassing The Silver Spike) Bleak Seasons. It’s really great stuff and Lady (along with Croaker) is one of my all time favorite characters. I’ve got to figure a way to sneak the name Dorotea Senjak into one of my next games as a homage. If you find that you like Cook’s work then I would also recommend “The Dragon Never Sleeps” which I read last year and which gave me the idea to try out some of his other books. It’s sci-fi and a great read.

I’ll have some development news soon. It’s been a bit of a rough summer but I am making slow but steady progress on multiple projects. The free mini-expansion pack for SI has it’s own code base now and it will be version 1.07. I’m toying with calling it Solium Infernum: Rectification. I’m not sure when I will have it ready. Most likely it will be early next year. I’ve got to get some other work out to generate some more revenue and once that’s on track I’ll be able to advance at a better pace on that front.

AE Cameo

Thursday, September 2nd, 2010

Soren Johnson has a google tech talk video up on youtube (hat tip thanks to Inge) that features his “Playing To Lose: Good vs. Fun AI” presentation. At approximately the 4 minute mark you can see a screen shot of the map of Armageddon Empires on one of the slides. That’s pretty cool 🙂