9/14/2010
V 1.06b Solium Infernum - PC version
Update Instructions:
The 1.06b update is compatible with all save games from previous versions. It can be applied to any previous update version.
Multiplayer PBEM Note: I strongly recommend that hosts update to this version. All other players should as well but many of the key fixes are for the turn resolution performed by the host.
You apply it by overwriting the three files AIScripts.cxt, MainIFace.cxt and GameEngine.cxt in the Solium Infernum install directory which is usually Program Files\Cryptic Comet\Solium Infernum
Self extracting .exe here: http://siupdate.s3.amazonaws.com/SIUpdate1_06b.exe
You can use a .zip file here: http://siupdate.s3.amazonaws.com/SIUpdate1_06b.zip
Important: For the self extracting .exe, some windows systems will not let you copy directly to Program Files so you might need to first copy them to your desktop or another writable location and then manually copy the three files over.
Bug Fixes:
Fixed bug introduced in 1.06a that could cause script error if a player tried to frame another player for attacking Pandemonium with a ritual that resulted in excommunication
Fixed bug in AI for Goal Wage Offense Operations In Blood Feud that could result in script error if a specific attack option was selected
Fixed bug in AI for Goal Support Blood Feud Legion Movement that would result in script error if Secret Manipulation ritual was chosen and path could not be determined
Improved AI selection process for attacking enemy legions during Vendetta. Weak legions supporting Places of Power or other legions have an increased probability of being attacked first
Improved AI goal priority architecture so that actions are spread out more logically based on which threats have legions in threatening positions….. i.e. prestige differences are still big factors but that multiplier has been decreased.
Improved AI threat assessment algorithm so that threat reassessment of opponents is now done for the AI’s every turn.
Fixed error in Demonic Trance combat move resolution where infernal damage from neutralized opponent’s moves was not being negated

7/27/2010
V 1.06a Solium Infernum - PC version
The 1.06a update is compatible with all save games from previous versions. It can be applied to any previous update version.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is strongly recommended that hosts update to this version. All other players should as well but it is not necessary that all players in a PBEM game update in unison. The 1.06a update is compatible with all save games from previous versions. It can be applied to any previous update version.
The version number is visible in the bottom left of the Main Menu screen. It should read 1.06a after the update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Win 64 bit/Win 7 versions must either first extract the files to a non-protected area or use the .zip file provided below.
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually.
self extracting .exe here: http://siupdate.s3.amazonaws.com/SIUpdate1_06a.exe
You can use a .zip file here: http://siupdate.s3.amazonaws.com/SIUpdate1_06a.zip
Instructions & Update Notes
Rules Changes (Important) :
Infernal Juggernaut can now only be performed once on a specific friendly legion and therefore cannot be stacked
When framing a player for a ritual targeting Pandemonium the framed player now gets his resistance to deceit bonus added to the Pandemonium modifier of +10 (was +8 previously). Additionally if the framed player has Demonic Premonitions active then his Prophecy level is also added to the challenge modifier.
Planar Lock can no longer be stacked on the same target player. i.e. You may only have one Planar Lock active at any time on any given target player
Planar Locks performed using ritual masking when a diplomatic stance of Vendetta, Blood Feud or Excommunication does NOT exist between the two players cannot be continued automatically from turn to turn i.e. the ritual must be performed again with the accompanying normal chance of success or failure.
Planar Locks can no longer be continued more than ONE turn past the expiration of a Vendetta. You will receive a turn log message to this effect when a Planar Lock continues over into a turn but the Vendetta has ended. Planar Locks may still be continued indefinitely if the target is excommunicated or in a blood feud with you.
Bug Fixes:
Fixed bug introduced in 1.06 that could cause script error if a player was eliminated from game
Fixed bug in Panic special ability where hp damage was not being assigned
Fixed loophole where diplomatic actions could continue with blood vassal if demand/insult was issued after blood vassal proposal was made but before it was accepted
Fixed bug in Planar Lock continuation when targeted against multiple opponents on the same turn
Fixed bug where blood vassal legions were not removed to valid controlled hexes at the end of a Vendetta if they were in enemy territory
Fixed UI bug where acknowledging some rare information messages did not removal all modal lock conditions
Fixed AI script bug that sometimes occurred when AI’s attempted to use secret manipulation ritual to move an opponent’s legion into battle with another legion or place of power
Fixed bug in display of total tribute cards when tribute is assigned for orders
Fixed bug in conceding territory during diplomatic responses
Fixed bug in Pilfer, Coerce and Bribe ritual if performed after player had already lost stronghold and legion bribe attempt was successful resulting in legion going over to player who was to be eliminated at end of turn.
Fixed bug where ritual cap event was still affecting excommunicated players even though it is a Conclave decree and should not apply to them

4/28/2010
V 1.06 Solium Infernum - PC version
The 1.06 update is compatible with all save games from previous versions. It can be applied to any previous update version.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is strongly recommended that hosts update to this version. All other players should as well but it is not necessary that all players in a PBEM game update in unison. The 1.06 update is compatible with all save games from previous versions. It can be applied to any previous update version.
The version number is visible in the bottom left of the Main Menu screen. It should read 1.06 after the update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Win 64 bit/Win 7 versions must either first extract the files to a non-protected area or use the .zip file provided below.
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually.
self extracting .exe here: http://siupdate.s3.amazonaws.com/SIUpdate1_06.exe
You can use a .zip file here: http://siupdate.s3.amazonaws.com/SIUpdate1_06.zip
Instructions & Update Notes
Fixed bug where player perk bonuses where not being added to deceit roll for frame attempt success.
The bonus for Pandemonium in determining successful framing for hostile rituals is now 10 instead of 8
If a player has demonic premonitions active and is the target of a ritual (not the player being framed) then they now receive their Prophecy roll number as a bonus when determining whether frame attempts are successful.
Fixed bug in AI selection of Rain of Brimstone and Vile Oath.
Fixed bug where player could be excommunicated by event and still selected regent.
Fixed bug where paying to continue Planar Lock did not actually continue the lock effect Implemented update message to target of Planar Lock that has been continued to the next turn.
Fixed bug where wrong message was sent when player performed rituals against Pandemonium and was excommunicated.
Fixed bug where loyalty for legions was not getting demonic premonitions bonus when events that required a loyalty check occurred.
Fixed bug in AI goal that directed the destruction of opponent’s legions.
Fixed error in display of 3 digit resource stockpiles.
Fixed bug in Dire Dissipation ritual so that attributes as well as hit points are permanently reduced (as the manual says they should be).
Increased average reformation times of personal guard legions for lower infernal rank Archfiends.
Fixed AI bug where wrong support ritual was being performed during attacks on unclaimed Places of Power.
Increased range threat threshold that AI uses for determining threats to own stronghold by excommunicated players.
Fixed AI bug where goal processing cycled endlessly between goals for buffing up legion for attack and moving legion to attack because battle success chances did not match.
Fixed AI bug where even though a Machine was completed it did not get constructed if the AI prioritized a different goal because the Create Machine goal was removed from the stack and also not in the possible goals pool.
Fixed bug where excommunication of player removed all mod objects from player and not just mod objects that were Infernal Conclave Decrees

2/20/2010
V 1.05b Solium Infernum - PC version
The 1.05b update is compatible with all save games from previous versions. It can be applied to any previous update version.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is highly recommended that all players in a PBEM game update to the newest version (1.05b). 1.05a and 1.05b are compatible so the players and hosts can update when they choose.
The version number is visible in the bottom left of the Main Menu screen. It should read 1.05b after the update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Win 64 bit/Win 7 versions must either first extract the files to a non-protected area or use the .zip file provided below.
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually.
self extracting .exe here: http://siupdate.s3.amazonaws.com/SIUpdate1_05b.exe
You can use a .zip file here: http://siupdate.s3.amazonaws.com/SIUpdate1_05b.zip
Instructions & Update Notes
Fixed bug where attaching Praetor with level bonus to Place of Power resulted in PoP gaining that level bonus to its level permanently
Fixed bug where player did not get refunded prestige wager from Vendetta when opponent was excommunicated.
Fixed bug where legion returned to Bazaar for lack up upkeep displayed EOF text for artifacts and relics attached.
Fix bug with Dimensional Gate ritual that allowed player to abuse targeting process
Fixed bug where legion that was bought in Bazaar but did not have valid Canton to deploy to had inspect icon on message that caused script error when clicked on.
Fixed bug in level up response message for Praetor who defeated Champion of Pandemonium
Fixed bug where player was excommunicated multiple times with repeat messages and the excommunication list also had multiple entries for player causing problems with Expel the Heretic event and Dissolution of the Conclave
Fixed bug where event to reinstate excommunicated players was not working properly when one player could not be reinstated due to the fact that they were occupying Pandemonium at the time.
Fixed bug where player removed from game was not also removed from excommunication list
Fixed bug in Conclave dissolution process where loss of Pandemonium due to event could result in control being assigned to Conclave which does not exist
Fixed bug where you could dismiss Personal Guard under certain conditions
Fixed bug where Bribing an enemy legion without having a valid deploy hex caused an error
Fixed bug where removal of a player from the game could cause incorrect visibility data for newly created legions in the Bazaar
Fixed bug for Strategic Confusion ritual where selecting invalid target messed up remaining targeting choices

1/23/2010
V 1.05a Solium Infernum - PC version
The 1.05a update is compatible with all save games from previous versions. It can be applied to any previous update version.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is highly recommended that all players in a PBEM game update to the newest version (1.05a).
It is recommended that all players update together. What is crucial is that the player submitted turns match the version that is used by the host to process the .trn files submitted by the players. It’s usually most convenient that the players submit their current turns and then the host processes all the turns and at this point everybody updates
The version number is visible in the bottom left of the Main Menu screen. It should read 1.05a after the update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Win 64 bit/Win 7 versions must either first extract the files to a non-protected area or use the .zip file provided below.
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually.
self extracting .exe here: http://siupdate.s3.amazonaws.com/SIUpdate1_05a.exe
You can use a .zip file here: http://siupdate.s3.amazonaws.com/SIUpdate1_05a.zip
Instructions & Update Notes
Fixed bug that occurred when Dire Dissipation was directed towards a place of power
Fixed bug where defeating the Champion of Pandemonium or defending your title granted your praetor an extra level up
Fixed bug where failed Infernal Negotiations ritual could still provide Prestige Bonus when diplomatic actions by other players resolved
Fixed bug where Pandemonium could be placed on top of a player’s stronghold in rare cases during map generation
Fixed bug where AI tried to put combat card on legion that had 0 in all three combat attributes
Fixed bug where Dangerous Bickering event did not cancel vendettas that were initiated in response to a diplomatic order that was already underway when the event was played.
Fixed bug where changing a human player to an AI player was not possible unless player had submitted turn already or player .trn file was deleted
Fixed bug where player changed to AI player still read as human player even though turn submission indicated that player was no AI and checked off
Fixed bug where legion could be given Black Ring promotion by event twice.
Fixed bug where AI goal to prepare for upcoming Vendetta could be removed from stack if certain conditions occurred resulting in AI losing track of the fact that a Vendetta was ongoing.
Fixed bug where Faust’s contract did not provide +1 to dip rank if located in ritual chamber slot
Fixed bug where transfer of relic to ritual slot was not marked as complete as soon as the phase for the order had ended but rather was waiting until all 6 phases had processed
Fixed bug where player could initiate diplomatic action and then the next turn petition to be a Blood Vassal. Blood Vassal petition requires that you have no ongoing diplomatic actions with any players
Fixed bug where double click of process turn button could create a stale turn process. Implemented one turn process safety lock
Fixed bug in AI Create Combat card permutations algorithm for determining best combos.
Orders to create Combat Cards that result in the attempt to assign them to legions or places of power that are no longer under your control now fail and the resources are returned to your vault.
Balance Changes
Starting legion strength is no longer tied directly to infernal rank. The strength of players starting legions is now dependent on the number of points assigned to Martial Prowess, Cunning, Intellect and Wickedness. There is still a small random element as well but the overall variance has been decreased.
Stronghold strength still is linked to infernal rank but the algorithm for allocating points to the stronghold has been changed to decrease the variability and to improve the lowest positions (Lord, Baron) in comparison to the others (Duke, Prince)
The Dimensional Gate ritual cannot be used to “gate” a legion into a target hex that contains a legion or place of power at the time of targeting. If a valid target legion should occupy the hex before the ritual is executed during the turn processing then a battle will take place.
AI Improvements
Rewrote and improved algorithm Decide Declare Vendetta Against Player to be more aggressive and to also create sub goals to increase chances of a successful Vendetta
Rewrote and improved algorithm for increasing core attributes associated with AI archetype
Improved AI ability to dynamically switch archetypes based on game state and current attributes
Changed AI goal weights so that more attention is given to increasing the power of legions already owned rather than buying new legions.
Improved AI path finding to station legions near opponent’s border when deciding on insults and demands. If legions are already stationed near the border, then improved the speed of the goal processing.

V 1.04a Solium Infernum - PC version
This update should be applied to earlier versions. All previous save games are compatible.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is highly recommended that all players in a PBEM game update to the newest version (1.04a). It is possible for players and hosts to run under different versions (1.02 and 1.03) but this is not preferred. 1.01 & 1.01a are NOT compatible with 1.02, 1.03 or 1.04a and MUST be upgraded to play with others who are. The host should definitely upgrade as this provides all the turn resolution fixes.
Note: You may need to unzip/extract the files to a place like your desk top and then copy then to the install location Program Files\Cryptic Comet\Solium Infernum
The version number is visible in the bottom left of the Main Menu screen. It should read 1.04a after update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Win 64 bit/Win 7 versions must either first extract the files to a non-protected area or use the .zip file provided below.
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually. The version number is visible in the bottom left of the Main Menu screen.
It should read 1.04a after update The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum Make sure the the default target destination of the extractor is the correct location.
You may need to select this manually.
http://siupdate.s3.amazonaws.com/SIUpdate1_04a.exe
Here is a simple .zip file if you are having Windows Security Issues http://siupdate.s3.amazonaws.com/SIUpdate1_04a.zip
Change Log
Fixed bug where fizzure was not clearing the ownership of the Canton (hex)
Fixed bug where Goal_SatisfyLust was not behaving correctly and failing to drive demands towards viable opponents to set up possible capture of PoP
Fixed bug where AI players could repeat attempts to accomplish objectives that had already been accomplished because they were not being removed from the strategic goal pool
Fixed bug where personal guard could be bribed by a Pilfer, Coerce & Bribe ritual
Fixed bug where Infernal Juggernaut ritual could increase legion movement points above 5 which is the max movement for a legion.
Fixed bug where Orb of Oblivion removal of Pandemonium while it was occupied by a Usurper would cause script error
Fixed bug in Bone Breaker combat move for detection of opponent’s previous combat phase shield value
Fixed bug in Dark Augury for revealing perks where VOID value indicating no perk in list could be treated as a perk
Fixed bug where Combat Deception/Sowing Confusion ritual against Lies and Rumors decoy would create script error.
Fixed bug where *Random* avatar was displayed as choice for human player selection
Fixed decision making process for choosing hex for deployment of reconstituted personal guard.
Fixed bug where player could challenge the Champion of Pandemonium while he was excommunicated
Fixed bug where Vendetta Win Secret Objective was not updating correctly
Fixed bug with Dark Augury ritual where check to ensure unknown information was gained first, interfered with access to seeing items in opponent’s vaults that were already visible.
UI Improvements
Added cancel orders option to legion pop up menu
Removed “Ding Dong” sound prompt from some of the ritual info pop ups to decrease annoyance coefficient
Added Confirmation Dialogue Box to switching human players to AI from the host control panel
AI Improvements
Improved AI Goal_CapturePoP to coordinate multiple legions based more on success rate and less on shortest range to cut down on failed attempts and setbacks.
Improved Antagonism algorithm so that AI is more likely to stick with demands against antagonist during early/mid game. Algorithm still cedes to focusing on prestige leader in late mid\late game or case of runaway leader
Improved heuristic for accumulating needed resources for bidding on relics that will accelerate player position i.e. +1 Order Slots, +1 Critical Attribute
Rebalanced (reduced) goal pool values for secondary and tertiary goals that are supportive in nature
Fixed critical bug in AI target selection for capturing opponent Places of Power. Algorithm was selecting worse ranked PoP rather than best.
Fixed critical bug in AI algorithm for destroying enemy legions in Vendetta and during Excommunication. AI’s could pop capture hexes sub goals onto stack even when odds of combat were good and ended up getting sidetracked.

12/06/2009
V 1.03 Solium Infernum - PC version
This update should be applied to earlier versions. All previous save games are compatible.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
It is highly recommended that all players in a PBEM game update to the newest version (1.03). It is possible for players and hosts to run under different versions (1.02 and 1.03) but this is not preferred. 1.01 & 1.01a are NOT compatible with 1.02 or 1.03 and MUST be upgraded to play with others who are. The host should definitely upgrade as this provides all the turn resolution fixes.
Note: You may need to unzip/extract the files to a place like your desk top and then copy then to the install location Program Files\Cryptic Comet\Solium Infernum
The version number is visible in the bottom left of the Main Menu screen. It should read 1.03 after update
The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum
Make sure the the default target destination of the extractor is the correct location. You may need to select this manually.
The version number is visible in the bottom left of the Main Menu screen.
It should read 1.03 after update The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum Make sure the the default target destination of the extractor is the correct location.
You may need to select this manually.

Here is a simple .zip file if you are having Windows Security Issues http://siupdate.s3.amazonaws.com/SIUpdate1_03.zip
Update Notes:
Fixed bug where AI using Pain & Punishment ritual could cause crash
Fixed bug where AI could capture stronghold during vendetta because of error in targeting algorithm
Fixed bug in AI Goal for capturing enemy Places of Power where alternatives to direct assault were not being considered and goal was failing prematurely
Fixed bug where AI could ignore ritual bans in certain circumstances
Fixed bug where tribute card could be create with 0 for one of the resources
Fixed bug in AI calculate permutations algorithm
Fixed bug where Place of Power that rebelled because of Blackest Insurrection event would retain a Praetor as an attachment
Fixed bug where movement through own stronghold to attack adjacent hex was being halted by bad Blood Lord/Vassal detection code
Fixed bug where Avatar Names that were slightly different could be loaded instead of the intended avatar. This was a failure to sort error.
Fixed bug where Paladin in Hell event could target artifact that was on legion embarked on Infernal Crusade
Fixed bug where Corruption of Essence was not correctly canceling out opponent’s rituals causing a script error
Fixed bug where relics were not being transferred over to new owner of a captured place of power.
Fixed bug where reshuffle failed to prevent duplicate events in some rare cases.
Fixed bug where Angelic Host could cause AI to cycle endless between pathing goals while trying to avoid it
Fixed bug loophole where AI could still perform some 4+ level rituals even if event had banned them.
Fixed iron man delete not working
Fixed bug where details of combat with Champion of Pandemonium were not visible to all players
Fixed bug where attempting to banish a praetor that had already been banished that turn caused a script error
Fixed bug in display of starting hit points for Grand Tournament and Champion of Pandemonium single combats
Fixed bug where manuscript that trains legion in loyalty could be applied to personal guard with unpredictable results since value is symbol and not integer
Fixed bug where Secret Manipulation ritual was not marking legions as having been moved when successful
Fixed bug in up and down scroll for responding to events with a large selection of items
Fixed bug in Beast event log item that would occur if devastated place of power was former stronghold of banished Archfiend
UI Improvement
Right click on the tribute pad when the tribute tab is selected now auto sorts the tribute cards according to the Tom Chick method.

11/28/2009
V 1.02 Solium Infernum - PC version
This update should be applied to earlier versions. All previous save games are compatible.
MULTI PLAYER GAMES (PBEM) IMPORTANT - IMPORTANT
THE HOST MUST UPDATE. PLAYERS SHOULD UPDATE as well but the game can function if only the host updates.
RECOMMENDED PROCESS
All players send their turns into the host. The host UPDATES and THEN processes the turn. The host sends the Main.sav file to the players. The players update their versions and then load the Main.sav files sent by the host.
The version number is visible in the bottom left of the Main Menu screen.
It should read 1.02 after update The update is a self extracting .exe that will overwrite three files in the default location Program Files\Cryptic Comet\Solium Infernum Make sure the the default target destination of the extractor is the correct location.
You may need to select this manually.
Update Notes:
Fixed bug where Infernal Dissipation artifact power would cause script error when used on Place of Power
Fixed bug where Panic artifact power was enhancing and not decreasing the target’s combat attributes
Fixed bug where Favorite of the Conclave event was being ignored by AI players
Fixed bug where Intel Failure event was not preventing prestige from being visible during some player info dialogue boxes
Fixed bug where dissolution of Conclave after all players were eliminated or excommunicated was not happening
Fixed bug where Mountain Walk legion could gain control of mountain hex
Fixed capture Pandemonium warning not clearing after acknowledgement
Fixed master of bazaar warning in Bazaar not clearing after acknowledgement
Fixed bug where Praetor could not be removed from some Places of Power
Fixed bug where Cancel Conclave decrees was not affecting some decrees.
Fixed bug where Grand Tournament of Pandemonium could get multiple copies of entrant from same player
Fixed bug where relic in ritual slot could cause script error if check was made for “continuous ritual”
Fixed bug where AI would cycle endlessly between Goal_BuildForceForUnclaimedPoPCapture and Goal_CaptureUnclaimedPoP because the algorithm to select assaulting legions was different
Fixed bug where legion flying to attack PoP and being forced to retreat without valid retreat hex could be removed from the board but not the game
Fixed bug where when legion was destroyed by Destruction ritual, a view legion button was generated for the message in the turn log. Clicking on button caused script error.
Fixed bug where Oath of Retribution would not trigger if Champion was in second slot of the single combat (defending)
Fixed error in algorithm for generating starting legions for players
Fixed bug where training Praetor with Bone Breaker could fail if manuscripts were placed in a wrong order (all other training manuscripts were not affected)
Fixed bug where banished AI player could try to reconstitute its personal guard
Change to PBEM Game Naming
You may now only use letters and numbers to name a PBEM game. Spaces between words or at the end of the name are not allowed.
AI Fixes
Fixed design error where Turtle type strategies could be generated for all opponents since they represent 25% of the AI Archetypes
Allowed turtle Archetypes to bully weak neighbors and not just runaway leaders
Decreased the threshold for detecting potential runaway leader
Increased stochastic element for AI decision making on Vendetta when projected win rate is close to 50% for some AI sub personalities. in the Aggressive Wrath, Deceit, and Wickedness Archetype categories