Machine battle robots are heavily armored and have generally high resistances. The elite Scourge Platoon strikes fear into the heart of any biologic entity. Machine warlords have access to a wide variety of automated armor (automats) and mecha (automecha). Machine heroes generally have excellent wound points and a solid line of special abilities especially when it comes to creating technology cards. Robots, automats and automecha are immune to biological attacks such as nerve gas, neurotoxins, bore worms or psionic control. The remnants of the Machine Empire Suborbital Expeditionary Forces are capable of projecting power over long distances. Finally, the Machines can choose to ignore the collection of human resources if they desire. Materials, energy and tech stockpiles are more important for the Machines player, but uses for humans can always be found. A Machines player tends to be methodical and aggressive, extending outposts, controlling territory and extracting resources so that he can muster a large army with some of his most deadly units. |
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Empire of Man

The Xenopods

Machine Empire
The Free Mutants
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